Nathan Lewis is a Strong Towns member and writer. Today, he's sharing a guest post on housing affordability, with a serious look at the math behind it.


I have been spending some time in San Francisco, and of course everyone complains about the housing prices. This is causing real problems -- even high-paying employers like Apple or Google find that their employees have nowhere to live, and often face both punishing commutes and extreme rents and mortgages. And if you are not in the Top 5% ... sorry. Maybe you should sell your company to Oracle?

So, I am presenting a different vision: the possibility of a (very small) studio apartment, in one of the better locations of San Francisco (actually SF Metro, i.e., "Bay Area"), that you can purchase for $50,000, or perhaps rent for $400-$500 a month. This is a full market rate. No subsidy, no rent control, no "affordable housing" regulation, no land giveaways. Plus, we want the developers to make a return on capital that is not only adequate, but exceeds most other opportunities in their industry.

Our per-unit budget looks like this:

  • $30,000 construction costs
  • $10,000 land & other non-construction costs
  • $10,000 profit margin

This includes a 20% profit margin. Is this enough? In 2015, Toll Brothers, a major homebuilder, had a pretax profit margin of 10.7% on sales. The average unit selling price was $755,000. The company's capital structure was about 54% debt (including all liabilities), and 46% equity. So, if you had a 20% profit margin and a 4% cost of capital on debt (vs. 3.9% on debt and 2.9% on all liabilities at Toll Brothers), and a construction cycle of 12 months, that would imply roughly a 49.7% return on equity before taxes, and 33.8% after taxes. Not too shabby.

Our $50,000 housing unit can take many forms, from detached wood "cottages" up to 70-story high-rises. Obviously, the higher the land cost, the more dense the form that is required to keep the land costs to $10,000 per unit. If you put 200sf cottages on 1000sf plots (1/42nd of an acre) then you need land costs of less than $420,000/acre. But, with a 70-story high-rise, you could pay as much as $200 million per acre, and still get $10,000/unit costs.

For detached housing, the cheapest and worst, is the lower grade of "manufactured housing," which can run as cheap as $50/sf. So, for $30,000, you could get about 500-600sf. But this is really dismal and crapulous, so let's forget about it.

Detached Cottages

For a nice wood-framed cottage, you might be able to do $150/sf, which means about 200 square feet with a budget of $30,000. Since this is quite small, it could actually be done with manufactured housing, or perhaps on-site building. What might this look like?

Hatteras, NC. (Photo credit: Bill Dickinson)

Hatteras, NC. (Photo credit: Bill Dickinson)

This community of 400sq ft. cottages cost $40,000 each.

Here's another neighborhood of cottages, in Martha's Vineyard, MA:

(Photo credit: Michele Schaffer)

(Photo credit: Michele Schaffer)

These homes are densely spaced on plots that could be 1000sf. We are using our Traditional City design principles, of course with Narrow Streets for People of about 15 feet wide.

With a 200sf footprint, it would be possible to use plots of 500sf, with some room left for a little backyard. One advantage of the detached cottage approach is that it is a format that conceivably could be built by the owner. This would eliminate the need for a profit margin, and also eliminate labor costs. The result would be a cost of perhaps $30,000; or, for  a nicer and larger cottage, still within our $50,000 budget.

Low-Rise Buildings

Moving up the scale a little bit, we come to a four-story wood-frame walkup apartment building. We get some efficiencies of scale here, and our construction costs drop to $100/sf. This allows us 300sf/unit, but since some of that is used for hallways and other shared space, our apartment becomes 250sf.

Let's assume a 6000sf building footprint. This would contain twenty 250sf units per floor, with some shared space. Four stories means eighty units. With 80 units, we have 80 x $10,000=$800,000 budget for land. Our 6000sf building footprint sits on a quarter-acre (10,500sf) of land, so the land costs could be as much as $800,000 X 4=$3.2 million per acre. It could look a little like this:

(Photo credit: Bromford Developments)

(Photo credit: Bromford Developments)

A somewhat more ambitious version of this basic format is here:

(Photo credit: Wikimedia commons)

(Photo credit: Wikimedia commons)

(Photo credit: Andree & Edward)

(Photo credit: Andree & Edward)

This street in Bergen, Norway illustrates what you can do with two-to-four-story wood construction. The overall effect is very nice, but the buildings themselves are pretty simple.

Next, we have a six-story structure, which is about the upper end of the Traditional City or "low-rise" format. We will step up here to a better standard of construction, such as brick or steel-frame, with a cost of $200/sf. This reduces our unit size to a fairly tiny 120 square feet, plus some common areas. Our footprint is still 6000sf, but since the unit size is smaller, we can get 40 units per floor, or 240 units for a six-story building. At $10,000/unit for land, that gives us a budget of $2.4 million for land. We will use more of an "attached" format here, with a little space in the back, or a 7000sf (sixth of an acre) plot. This translates into $2.4m x 6=$14.4 million per acre land and other costs.

This is interesting. Even at just six stories, and a unit cost of $50,000, we can build in a place with land costs of $14.4 million per acre. Admittedly, it is only 120 square feet. That is pretty small. But, it is only $50,000. You could pay ten times as much, and get a place that is ten times larger -- which is still only 1,200sf. And it would cost $500,000. But, maybe 120 square feet is enough, and you have better things to do with your next $450,000.

Europe is full of fantastic neighborhoods with this basic format, of six-story masonry construction, possibly with retail on street level. Practically all of Paris fits this model.

Paris, France. (Photo credit: zoetnet)

Paris, France. (Photo credit: zoetnet)

Vevey, Switzerland. (Photo credit: Yola Simon)

Vevey, Switzerland. (Photo credit: Yola Simon)

Seriously, though -- 120 square feet? That would be about 17'x7'.

This is very small by any measure ... but, it is still larger than the "tiny houses" that people build on trailers, which average about 100sf. This family of four lives in a 165sf house they built themselves. Are they poor? No: After losing their previous 1,500sf home to foreclosure, they have found financial freedom, because they are debt-free and their housing expenses have fallen to near zero. This family of fourteen lives full-time in a single RV. For them, this is not grinding poverty, but rather, an exciting adventure. For some reason, if our houses have wheels or sails, their tiny size does not bother us.

Here's a 120sf apartment in Toronto:

(Photo credit: tinyhousetalk.com)

(Photo credit: tinyhousetalk.com)

(Photo credit: Organicauthority.com)

(Photo credit: Organicauthority.com)

Wired did a story on this 130sq ft apartment in Paris. Laura and Matt live in a 120sf freestanding "tiny house." Here's another 120sf freestanding "tiny house."

So maybe 120sf is OK. Maybe it is enough. Maybe you don't actually have to spend more than $50,000 on a place to live, even in an expensive place like San Francisco, if you don't want to. Maybe 600sf, or 6000sf is nice ... but ... not really necessary.

Mid-Rise Buildings

Now let's go a little farther, with "mid-rise" construction of about twelve stories. We still have a 6000sf footprint, and forty 120sf units per floor, for a total of 480 units. Everything else is basically just the six-story example times two. We could have land costs of $28.8 million per acre. It could look like this:

Seventeen-story building in Chicago. (Photo credit: Chicago Crime Scenes)

Seventeen-story building in Chicago. (Photo credit: Chicago Crime Scenes)

It's pretty much just math from here on out. At seventy stories, you would have 2800 units, and a land budget of $28 million. We now use 100% of a 6000sf plot for footprint. It works out to $196 million per acre.

Hong Kong. (Photo credit: Philip Wong)

Hong Kong. (Photo credit: Philip Wong)

If you had a building footprint ratio of 60%, 25% parks and squares, 15% roadway and these 70 story buildings with 2800 120sf apartments per building, you could build 7.8 million housing units per square mile -- or, 1/47th of the land area of the City of San Francisco (population 864,000). Everyone could live within walking distance of one single BART station, with seven million apartments to spare. I don't think I would recommend that. But, nobody could complain about a "housing shortage."

For San Francisco, probably the four-story and six-story models are best, since San Francisco is basically a low-rise city. Paris is also a low-rise city that rarely rises above six stories; and yet, the population density of the city of Paris (55,000 per square mile on average) is three times greater than the city of San Francisco (18,500), and seven times that of Oakland (7,417). Some of the arrondisement exceed 100,000 per square mile. A lot can be done within the low-rise format. Perhaps there would be a few mid-rise units over six stories, and even some high-rise, probably around the downtown area.

Scaling the Model

Probably, most people would not want to live in such a small living space. They would be willing to pay more, and get more. By using the $50,000 option as a base, we get an idea of the feasibility of $80,000, $100,000 or $150,000 options, all the way up to the $5 million townhouse. The $50,000 starting place means there will always be something many people people can afford, in any neighborhood.

As living spaces become smaller, what's outside the door becomes more important. I've included here some examples of what I call the Traditional City, which can work easily with this small-apartment format. It is very different from the harsh and ugly Nineteenth Century Hypertrophic City format of San Francisco today. 

The Nineteenth Century Hypertrophic pattern is characterized by overly large roadways dominated by automobile traffic. Not only does this waste an enormous amount of valuable space, it tends to produce an environment that is dismal and bleak, and unsuited for families. While any city needs some larger arterials for vehicular transport, most streets can be much more human-friendly than this:

Typical street in San Francisco. (Photo credit: Anja Redenbaugh)

Typical street in San Francisco. (Photo credit: Anja Redenbaugh)

Here are some examples of human-scale streets abroad:

Sorrento, Italy. (Photo credit: Harvey Barrison)

Sorrento, Italy. (Photo credit: Harvey Barrison)

Lindau, Germany. (Photo credit: Stefan Jurca)

Lindau, Germany. (Photo credit: Stefan Jurca)

In many situations, it is not at all easy to change the existing street structure. But, in other cases, it is not only easy, it is necessary. Google wants to build 10,000 housing units near its headquarters in Mountain View, possibly using the 1000-acre site of an old airfield. In this case, the development could easily incorporate Traditional City principles including narrow streets for people, instead of replicating past error. Tiny apartment living would not only be cheap, it would be beautiful. And, you could walk to work.

Obviously, all of these construction plans would have to be possible in terms of municipal regulations, codes, permissions and fees. Sadly, today, they are mostly not possible, which is why they are not done. But, if they were made possible, then they would be built.

Interested in learning more about housing issues from a Strong Towns perspective? Visit our housing page.


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ABOUT THE AUTHOR

Nathan Lewis discusses the Traditional City, and other urban design issues, at newworldeconomics.com. His writing is can be viewed here