Jeff Speck explains how to build "a city in which a car is an optional instrument of freedom rather than a prosthetic device." Based on his work, he's conclude that a walkable city will offer four key things:
- A reason to walk
- A safe walk
- A comfortable walk
- An interesting walk
Watch the video to hear him talk about each of these characteristics and how to implement them in your town:
Want more Jeff Speck? Check out his book, Walkable City: How Downtown Can Save America, One Step at a Time
By designing our cities for cars, we have created landscapes that exclude the aging.
A signalized crossing is an unnecessary expense for what a few traffic cones could easily accomplish. Humanizing Brunswick Street, on the other hand, would be in the best interests of the province and city.
A new high school is heralded as a model of innovation, but it's part of a depressing trend in modern school planning: isolated facilities on the unwalkable fringe.